%% This BibTeX bibliography file was created using BibDesk. %% http://bibdesk.sourceforge.net/ %% Created for Francesco Ferrise at 2011-02-11 09:46:22 +0100 %% Saved with string encoding Unicode (UTF-8) @inproceedings{ItalianChapConf2008:27-34:2008, Abstract = {The aesthetic impact of a product is an important parameter that makes the difference among products technologically similar and with same functionalities. Product shape, which is strictly connected to the aesthetic impact, has different meanings if seen from the design and the engineering point of view. The conceptual design of shape of aesthetic products is usually performed by designers at the beginning of the product development cycle. Subsequent engineering design and studies, such as structural and fluid-dynamic analyses, lead to several design reviews where the original shape of the object is often modified. The design review process is time consuming, requires the collaboration and synchronization of activities performed by various experts having different competences and roles, and is performed using different tools and different product representations. Then, computer aided tools supporting conceptual design and analysis activities within the same environment are envisaged. The paper presents the conceptual description of an environment named PUODARSI that allows designers to modify the shape of a product and evaluate in real-time the impact of these changes on the results of the structural and fluid dynamic analyses in an Augmented Reality (AR) collaborative environment. Main problems in integrating tools developed for different purposes, such as, haptic interaction, FEM and CFD analyses, AR visualization concern the feasibility of the integration, the data exchange, and the choice of those algorithms that allow all that while guaranteeing low computational time. The paper describes the main issues related to the choice of hardware and software technologies, and the PUODARSI system implementation.}, Author = {Monica Bordegoni and Francesco Ferrise and Marco Ambrogio and Giandomenico Caruso and Fabio Bruno and Francesco Caruso}, Booktitle = {Eurographics Italian Chapter Conference}, Crossref = {ItalianChapConf2008-proc}, Date-Added = {2011-02-11 09:42:49 +0100}, Date-Modified = {2011-02-11 09:44:46 +0100}, Doi = {10.2312/LocalChapterEvents/ItalChap/ItalianChapConf2008/027-034}, Pages = {27-34}, Title = {{Environment based on Augmented Reality and Interactive Simulation for Product Design Review}}, Url = {http://www.eg.org/EG/DL/LocalChapterEvents/ItalChap/ItalianChapConf2008/027-034.pdf}, Year = {2008}, Bdsk-Url-1 = {http://www.eg.org/EG/DL/LocalChapterEvents/ItalChap/ItalianChapConf2008/027-034.pdf}, Bdsk-Url-2 = {http://dx.doi.org/10.2312/LocalChapterEvents/ItalChap/ItalianChapConf2008/027-034}} @inproceedings{ItalianChapConf2006:75-81:2006, Abstract = {In the last ten years many Augmented Reality (AR) applications for Scientific Visualization have been developed, attesting the effectiveness of this technique for data visualization and interaction. In all these applications, a software framework for scientific visualization was used to process data to be visualized, while an AR system was employed to display these data within an AR context. Hence, everyone who intended to approach the development of such applications should become necessarily familiar with the scientific visualization framework and the augmented reality one. This is of course an hurdle for the applications development, and the idea behind this work is exactly to provide a software framework that simplifies the development of such applications. With this in mind, we extended an existing and powerful open source library for scientific visualization (VTK) with few but useful classes for the interfacing with an existing AR library (ARToolKit) to easily handle the video see-through and the video-tracking functionalities. The resulting software tool, called VTK4AR, can be considered as an all in one software framework specific for scientific visualization in AR. Moreover, since it is built on top of VTK, it will be possible to employ a wide range of visualization techniques in many application fields. In particular, it has been tested in two AR applications: one for displaying data relative to a CFD simulation of a flow past a helmet, and another for displaying the forming error obtained prototyping an ankle support with the incremental forming technique.}, Author = {F. Bruno and F. Caruso and F. Ferrise and M. Muzzupappa}, Booktitle = {Eurographics Italian Chapter Conference}, Crossref = {ItalianChapConf2006-proc}, Date-Added = {2011-02-11 09:40:38 +0100}, Date-Modified = {2011-02-11 09:44:40 +0100}, Doi = {10.2312/LocalChapterEvents/ItalianChapConf2006/075-081}, Editor = {Giovanni Gallo and Sebastiano Battiato and Filippo Stanco}, Pages = {75-81}, Title = {VTK4AR: An Object Oriented Framework for Scientific Visualization of CAE Data in Augmented Reality}, Url = {http://www.eg.org/EG/DL/LocalChapterEvents/ItalChap/ItalianChapConf2006/075-081.pdf}, Year = {2006}, Bdsk-Url-1 = {http://www.eg.org/EG/DL/LocalChapterEvents/ItalChap/ItalianChapConf2006/075-081.pdf}, Bdsk-Url-2 = {http://dx.doi.org/10.2312/LocalChapterEvents/ItalianChapConf2006/075-081}} @inproceedings{ItalianChapConf2007:127-134:2007, Abstract = {Virtual Reality and related technologies are becoming a common practice in the design industry in general and more specifically in the automotive field. By the joined use of virtual prototyping methodologies it is possible to achieve the reduction of the time-to-market, as well as the costs deriving from the creation of physical prototypes. Ergonomics tests conducted in Virtual Reality environments can be successfully used to influence the design of products. We have set up a mixed reality environment that allows us to simulate and test postural aspects as well as various levels and modalities of users' interaction. In order to achieve a performing interaction, correct registration and visualization parameters must be carefully set for preventing possible interaction errors, such as pointing with precision to the assigned target. The paper presents a methodology for tuning stereoscopic properties of the mixed reality environments used for ergonomic tests of a car interior in order to achieve correct visualization and positioning parameters. The environment includes a virtual human controlled by an optical motion tracking system, physical objects onto which the graphic virtual environment is superimposed, and a rotatory haptic device for controlling the car on-board infotainment. interface.}, Author = {Monica Bordegoni and Giandomenico Caruso and Francesco Ferrise and Umberto Giraudo}, Booktitle = {Eurographics Italian Chapter Conference}, Crossref = {ItalianChapConf2007-proc}, Date-Added = {2011-02-11 09:39:59 +0100}, Date-Modified = {2011-02-11 09:44:52 +0100}, Doi = {10.2312/LocalChapterEvents/ItalChap/ItalianChapConf2007/127-134}, Pages = {127-134}, Title = {A Mixed Environment for Ergonomics Tests: Tuning of Stereo Viewing Parameters}, Url = {http://www.eg.org/EG/DL/LocalChapterEvents/ItalChap/ItalianChapConf2007/127-134.pdf}, Year = {2007}, Bdsk-Url-1 = {http://www.eg.org/EG/DL/LocalChapterEvents/ItalChap/ItalianChapConf2007/127-134.pdf}, Bdsk-Url-2 = {http://dx.doi.org/10.2312/LocalChapterEvents/ItalChap/ItalianChapConf2007/127-134}} @article{10.1109/TOH.2011.1, Address = {Los Alamitos, CA, USA}, Author = {Monica Bordegoni and Francesco Ferrise and Mario Covarrubias and Michele Antolini}, Date-Added = {2011-02-09 13:20:35 +0100}, Date-Modified = {2011-02-09 13:20:35 +0100}, Doi = {http://doi.ieeecomputersociety.org/10.1109/TOH.2011.1}, Issn = {1939-1412}, Journal = {IEEE Transactions on Haptics}, Number = {PrePrints}, Publisher = {IEEE Computer Society}, Title = {Geodesic Spline Interface for Haptic Curve Rendering}, Volume = {99}, Year = {2011}, Bdsk-Url-1 = {http://doi.ieeecomputersociety.org/10.1109/TOH.2011.1}} @phdthesis{ferrisephdthesis, Address = {Dipartimento di Meccanica, via La Masa 1, Milano}, Author = {F. Ferrise}, Date-Added = {2010-12-07 10:35:36 +0100}, Date-Modified = {2010-12-07 10:35:56 +0100}, School = {Politecnico di Milano}, Title = {Multimodal Interaction in the Aesthetic Product Design}, Year = {2009}} @article{bordepresence2010, Author = {Bordegoni, Monica and Ferrise, Francesco and Covarrubias, Mario and Antolini, Michele}, Date-Added = {2010-12-07 10:18:49 +0100}, Date-Modified = {2010-12-07 10:18:57 +0100}, Doi = {10.1162/PRES_a_00010}, Eprint = {http://www.mitpressjournals.org/doi/pdf/10.1162/PRES_a_00010}, Journal = {Presence: Teleoperators and Virtual Environments}, Number = {4}, Pages = {341-363}, Title = {Haptic and Sound Interface for Shape Rendering}, Url = {http://www.mitpressjournals.org/doi/abs/10.1162/PRES_a_00010}, Volume = {19}, Year = {2010}, Bdsk-Url-1 = {http://www.mitpressjournals.org/doi/abs/10.1162/PRES_a_00010}, Bdsk-Url-2 = {http://dx.doi.org/10.1162/PRES_a_00010}} @article{bordeijidem2010, Abstract = {The design review process of new products is time consuming, requires the collaboration and synchronization of activities performed by various experts having different competences and roles, and is today performed using different tools and different product representations. In order to improve the performances of the overall product design process, it would be beneficial the availability of Computer Aided tools supporting both conceptual design and analysis activities within an integrated environment based on a multi-disciplinary model paradigm. The paper presents an environment named PUODARSI that allows product designers to intuitively modify the shape of a product through haptic interaction and to test in real-time the structural and fluid-dynamics impact of these changes. The research work shows that a smooth and effective integration of modeling tools based on haptic interfaces, fluid-dynamics analysis tools, and Virtual Reality visualization systems is feasible in real-time through the use of a proper data model exchange.}, Affiliation = {Politecnico di Milano Dipartimento di Meccanica Via La Masa 1 20156 Milano Italy}, Author = {Bordegoni, Monica and Ferrise, Francesco and Ambrogio, Marco and Caruso, Francesco and Bruno, Fabio}, Date-Added = {2010-12-07 10:17:51 +0100}, Date-Modified = {2010-12-07 10:18:16 +0100}, Issn = {1955-2513}, Issue = {2}, Journal = {International Journal on Interactive Design and Manufacturing}, Keyword = {Engineering}, Note = {10.1007/s12008-010-0092-6}, Pages = {137-148}, Publisher = {Springer Paris}, Title = {Data exchange and multi-layered architecture for a collaborative design process in virtual environments}, Url = {http://dx.doi.org/10.1007/s12008-010-0092-6}, Volume = {4}, Year = {2010}, Bdsk-Url-1 = {http://dx.doi.org/10.1007/s12008-010-0092-6}} @article{araujojrtip2010, Abstract = {Currently, the design of aesthetic products is a process that requires a set of activities where digital models and physical mockups play a key role. Typically, these are modified (and built) several times before reaching the desired design, increasing the development time and, consequently, the final product cost. In this paper, we present an innovative design environment for computer-aided design (CAD) surface analysis. Our system relies on a direct visuo-haptic display system, which enables users to visualize models using a stereoscopic view, and allows the evaluation of sectional curves using touch. Profile curves are rendered using an haptic device that deforms a plastic strip, thanks to a set of actuators, to reproduce the curvature of the shape co-located with the virtual model. By touching the strip, users are able to evaluate shape characteristics, such as curvature or discontinuities (rendered using sound), and to assess the surface quality. We believe that future computer-aided systems (CAS)/CAD systems based on our approach will contribute in improving the design process at industrial level. Moreover, these will allow companies to reduce the product development time by reducing the number of physical mockups necessary for the product design evaluation and by increasing the quality of the final product, allowing a wider exploration and comparative evaluation of alternatives in the given time.}, Affiliation = {Technical University of Lisbon Visualization and Intelligent Multimodal Interfaces, Department of Information Systems and Computer Science, INESC-ID, IST Rua Alves Redol, 9 1000-029 Lisbon Portugal}, Author = {de Ara{\'u}jo, Bruno and Guerreiro, Tiago and Fonseca, Manuel and Jorge, Joaquim and Pereira, Jo{\~a}o and Bordegoni, Monica and Ferrise, Francesco and Covarrubias, Mario and Antolini, Michele}, Date-Added = {2010-12-07 10:16:18 +0100}, Date-Modified = {2010-12-07 10:16:47 +0100}, Issn = {1861-8200}, Issue = {2}, Journal = {Journal of Real-Time Image Processing}, Keyword = {Computer Science}, Note = {10.1007/s11554-009-0139-8}, Pages = {73-90}, Publisher = {Springer Berlin / Heidelberg}, Title = {An haptic-based immersive environment for shape analysis and modelling}, Url = {http://dx.doi.org/10.1007/s11554-009-0139-8}, Volume = {5}, Year = {2010}, Bdsk-Url-1 = {http://dx.doi.org/10.1007/s11554-009-0139-8}} @incollection{ferrisehaid2010, Abstract = {Most of the activities concerning the design review of new products based on Virtual Reality are conducted from a visual point of view, thus limiting the realism of the reviewing activities. Adding the sense of touch and the sense of hearing to traditional virtual prototypes, may help in making the interaction with the prototype more natural, realistic and similar to the interaction with real prototypes. Consequently, this would also contribute in making design review phases more effective, accurate and reliable. In this paper we describe an application for product design review where haptic, sound and vision channels have been used to simulate the interaction with a household appliance.}, Affiliation = {Dipartimento di Meccanica, Politecnico di Milano, 20156 Milano, Italy}, Author = {Ferrise, Francesco and Bordegoni, Monica and Lizaranzu, Joseba}, Booktitle = {Haptic and Audio Interaction Design}, Date-Added = {2010-12-07 10:15:19 +0100}, Date-Modified = {2010-12-07 10:15:19 +0100}, Editor = {Nordahl, Rolf and Serafin, Stefania and Fontana, Federico and Brewster, Stephen}, Note = {10.1007/978-3-642-15841-4_18}, Pages = {169-178}, Publisher = {Springer Berlin / Heidelberg}, Series = {Lecture Notes in Computer Science}, Title = {Product Design Review Application Based on a Vision-Sound-Haptic Interface}, Url = {http://dx.doi.org/10.1007/978-3-642-15841-4_18}, Volume = {6306}, Year = {2010}, Bdsk-Url-1 = {http://dx.doi.org/10.1007/978-3-642-15841-4_18}} @article{bordeasme2009, Author = {Monica Bordegoni and Francesco Ferrise and Mario Covarrubias and Michele Antolini}, Date-Added = {2010-12-07 10:14:20 +0100}, Date-Modified = {2010-12-07 10:14:28 +0100}, Doi = {10.1115/DETC2009-86953}, Journal = {ASME Conference Proceedings}, Number = {48999}, Pages = {1571-1579}, Publisher = {ASME}, Title = {A Linear Haptic Interface for the Evaluation of Shapes}, Url = {http://link.aip.org/link/abstract/ASMECP/v2009/i48999/p1571/s1}, Volume = {2009}, Year = {2009}, Bdsk-Url-1 = {http://link.aip.org/link/abstract/ASMECP/v2009/i48999/p1571/s1}, Bdsk-Url-2 = {http://dx.doi.org/10.1115/DETC2009-86953}} @incollection{mussiokes2009, Abstract = {The design of complex industrial products requires more knowledge than the one that a single person can possess. A successful industrial design entails a collaborative activity between designers and engineers during which they share their specialized knowledge accepting and interpreting their points of view through a multi-disciplinary and collaborative methodology. In particular, this paper focuses on issues related to the knowledge creation, management and enrichment for industrial collaborative design in virtual environment. The idea is to endow the virtual environment, used to create the 3D models and to carry out the analysis, with a knowledge management (KM) module able to gather information about different versions of the product and simulation analysis data. Moreover, this KM module includes an annotation tool used to support annotation-based collaboration between designers and engineers through which they can exchange impressions, ideas, and comments in order to achieve a shared solution about an industrial design issue.}, Affiliation = {University of Milano Department of Computer Science and Communication via Comelico 39 Milano 20135 Italy}, Author = {Mussio, Piero and Valtolina, Stefano and Barricelli, Barbara and Bordegoni, Monica and Ferrise, Francesco and Ambrogio, Marco}, Booktitle = {New Directions in Intelligent Interactive Multimedia Systems and Services - 2}, Date-Added = {2010-12-07 10:12:47 +0100}, Date-Modified = {2010-12-07 10:12:47 +0100}, Editor = {Damiani, Ernesto and Jeong, Jechang and Howlett, Robert and Jain, Lakhmi}, Note = {10.1007/978-3-642-02937-0_4}, Pages = {31-41}, Publisher = {Springer Berlin / Heidelberg}, Series = {Studies in Computational Intelligence}, Title = {Distributed knowledge creation, recording and improvement in collaborative design}, Url = {http://dx.doi.org/10.1007/978-3-642-02937-0_4}, Volume = {226}, Year = {2009}, Bdsk-Url-1 = {http://dx.doi.org/10.1007/978-3-642-02937-0_4}} @incollection{bordehcii2009, Abstract = {Market rules show that most of the times the aesthetic impact of a product is an important aspect that makes the difference in terms of success among different products. The product shape is generally created and represented during the conceptual phase of the product and the last trends show that the use of haptic devices allows users to more naturally and effectively interact with 3D models. Nevertheless the shape needs to satisfy some engineering requirements, and its aesthetic and functional analysis requires the collaboration and synchronization of activities performed by various experts having different competences and roles. This paper presents the description of an environment named PUODARSI that allows designers to modify the shape of a product and engineers to evaluate in real-time the impact of these changes on the structural and fluid dynamic properties of the product, describing the choice of the software tools, the implementation and some usability tests.}, Affiliation = {Politecnico di Milano Dipartimento di Meccanica Via G. La Masa 34 20156 Milano Italy}, Author = {Bordegoni, Monica and Ferrise, Francesco and Ambrogio, Marco}, Booktitle = {Virtual and Mixed Reality}, Date-Added = {2010-12-07 10:10:12 +0100}, Date-Modified = {2010-12-07 10:10:33 +0100}, Editor = {Shumaker, Randall}, Note = {10.1007/978-3-642-02771-0_33}, Pages = {293-302}, Publisher = {Springer Berlin / Heidelberg}, Series = {Lecture Notes in Computer Science}, Title = {Haptic Interaction and Interactive Simulation in an AR Environment for Aesthetic Product Design}, Url = {http://dx.doi.org/10.1007/978-3-642-02771-0_33}, Volume = {5622}, Year = {2009}, Bdsk-Url-1 = {http://dx.doi.org/10.1007/978-3-642-02771-0_33}} @inproceedings{bordehave2008, Abstract = {One of the recent research topics in the area of design and virtual prototyping is offering designers tools for creating and modifying shapes in a natural and interactive way. Multimodal interaction is part of this research. It allows conveying to the users information through different sensory channels. The use of more modalities than touch and vision augments the sense of presence in the virtual environment and can be useful to present the same information in various ways. In addition, multimodal interaction can sometimes be used to augment the perception of the user by transferring information that is not generally perceived in the real world, but which can be emulated by the virtual environment. The paper presents a prototype of a system that allows designers to evaluate the quality of a shape with the aid of touch, vision and sound. Sound is used to communicate geometrical data, relating to the virtual object, which are practically undetectable through touch and vision. In addition, the paper presents the preliminary work carried out on this prototype and the results of the first tests made in order to demonstrate the feasibility. The problems related to the development of this kind of application and the realization of the prototype itself are highlighted. This paper also focuses on the potentialities and the problems relating to the use of multimodal interaction, in particular the auditory channel.}, Author = {Bordegoni, M. and Ferrise, F. and Shelley, S. and Alonso, M.A. and Hermes, D.}, Booktitle = {Haptic Audio visual Environments and Games, 2008. HAVE 2008. IEEE International Workshop on}, Date-Added = {2010-12-07 10:08:48 +0100}, Date-Modified = {2010-12-07 10:11:04 +0100}, Doi = {10.1109/HAVE.2008.4685315}, Keywords = {auditory channel;haptic system;interactive system;multimodal human computer interaction;sensory channel;shape evaluation;shape modification;sound interface;tangible interface;virtual object geometrical data;virtual prototyping;visualization system;computational geometry;data visualisation;haptic interfaces;human computer interaction;virtual reality;}, Month = oct., Pages = {148 -153}, Title = {Sound and tangible interface for shape evaluation and modification}, Year = {2008}, Bdsk-Url-1 = {http://dx.doi.org/10.1109/HAVE.2008.4685315}} @incollection{bordehcii2007, Affiliation = {Politecnico di Milano, Dipartimento di Meccanica, Via G. La Masa 34, 20158 Milano Italy}, Author = {Bordegoni, Monica and Giraudo, Umberto and Caruso, Giandomenico and Ferrise, Francesco}, Booktitle = {Virtual Reality}, Date-Added = {2010-12-07 10:04:19 +0100}, Date-Modified = {2010-12-07 10:10:27 +0100}, Editor = {Shumaker, Randall}, Note = {10.1007/978-3-540-73335-5_47}, Pages = {431-440}, Publisher = {Springer Berlin / Heidelberg}, Series = {Lecture Notes in Computer Science}, Title = {Ergonomic Interactive Testing in a Mixed-Reality Environment}, Url = {http://dx.doi.org/10.1007/978-3-540-73335-5_47}, Volume = {4563}, Year = {2007}, Bdsk-Url-1 = {http://dx.doi.org/10.1007/978-3-540-73335-5_47}} @inproceedings{bordevc08, Author = {M. Bordegoni and F. Ferrise and M. Ambrogio and F. Bruno and F. Caruso}, Booktitle = {Proceedings of IDMME in Virtual Concept 2008 Conference}, Date-Added = {2010-12-07 10:03:07 +0100}, Date-Modified = {2010-12-07 10:11:15 +0100}, Owner = {francescoferrise}, Timestamp = {2009.01.26}, Title = {A Multi-layered Modelling Architecture for Virtual Design}, Year = {2008}} @inproceedings{brunoCFM06, Author = {F. Bruno and F. Caruso and F. Ferrise and M. Muzzupappa}, Booktitle = {Eurographics Italian Chapter Conference}, Date = {2006-03-10}, Date-Added = {2010-12-07 10:03:07 +0100}, Date-Modified = {2010-12-07 10:11:21 +0100}, Description = {dblp}, Editor = {Giovanni Gallo and Sebastiano Battiato and Filippo Stanco}, Isbn = {3-905673-58-4}, Keywords = {dblp}, Pages = {76-81}, Publisher = {Eurographics}, Title = {VTK4AR: An Object Oriented Framework for Scientific Visualization of CAE Data in Augmented Reality.}, Year = {2006}}